Organized and proactive Producer with 6 years of Game Production experience in AA and AAA companies. Determined, reliable and dedicated to team success.
Overview
5
5
years of professional experience
Work History
Technical Producer
Gameloft
05.2023 - Current
Worked for the Game Tech Team
Helped on various topic across several Gameloft teams
Problem Solver / Process Creator
Helped to implement new tools
Created new process
Teached Scrum/Waterfall/Agile to teams
Associate Producer
Asobo Studio
11.2021 - 05.2023
Project : Microsoft Flight Simulator
Monitoring progress of the UI Art and UI Programming teams on a daily basis
Planning and tracking of UI and Accessibility feature sprints
Ownership of the internal Localization workflow
Project Coordinator
Ubisoft Ivory Tower
08.2020 - 10.2021
Project : The Crew Motorfest
Scrum manager for 3C teams
Planning and tracking of 3C sprint
Creation, with the vehicle teams, of a mass production workflow for vehicle production
Regular point-of-contact with external service providers for the recording of vehicles
Associate Producer
Dontnod Entertainment
07.2019 - 08.2020
Project : Tell Me Why
Scrum Master for gameplay and engine programming teams
Implementation and follow up of the localization workflow
Education
Bachelor of Science - Game Production
ISART Digital
Paris, France
07.2018
Master of Science - Game Programming
ISART Digital
Paris, France
07.2017
Skills
Project Management
Presentation ability
Team Work Coordination
Critical Thinking
Problem Solving
Languages
French
Bilingual or Proficient (C2)
English
Advanced (C1)
Japanese
Intermediate (B1)
Timeline
Technical Producer
Gameloft
05.2023 - Current
Associate Producer
Asobo Studio
11.2021 - 05.2023
Project Coordinator
Ubisoft Ivory Tower
08.2020 - 10.2021
Associate Producer
Dontnod Entertainment
07.2019 - 08.2020
Bachelor of Science - Game Production
ISART Digital
Master of Science - Game Programming
ISART Digital
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